public static void drawItemWithOverlay(ItemStack item, double x, double y, double scale) {
GlStateManager.pushMatrix();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.enableRescaleNormal();
GlStateManager.enableColorMaterial();
GlStateManager.enableLighting();
MC.getRenderItem().zLevel = 100.f;
renderItemAndEffectIntoGUI(getLocalPlayer(), item, x, y, 16.D);
renderItemOverlayIntoGUI(MC.fontRenderer, item, x, y, null, scale);
MC.getRenderItem().zLevel = 0.f;
GlStateManager.popMatrix();
GlStateManager.disableLighting();
GlStateManager.enableDepth();
GlStateManager.color(1.f, 1.f, 1.f, 1.f);
}
SurfaceHelper.java 文件源码
java
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