TileEntityRendererDispatcher.java 文件源码

java
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项目:Backmemed 作者:
public void renderTileEntity(TileEntity tileentityIn, float partialTicks, int destroyStage)
{
    if (tileentityIn.getDistanceSq(this.entityX, this.entityY, this.entityZ) < tileentityIn.getMaxRenderDistanceSquared())
    {
        RenderHelper.enableStandardItemLighting();
        boolean flag = true;

        if (Reflector.ForgeTileEntity_hasFastRenderer.exists())
        {
            flag = !this.drawingBatch || !Reflector.callBoolean(tileentityIn, Reflector.ForgeTileEntity_hasFastRenderer, new Object[0]);
        }

        if (flag)
        {
            int i = this.worldObj.getCombinedLight(tileentityIn.getPos(), 0);
            int j = i % 65536;
            int k = i / 65536;
            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        }

        BlockPos blockpos = tileentityIn.getPos();
        this.renderTileEntityAt(tileentityIn, (double)blockpos.getX() - staticPlayerX, (double)blockpos.getY() - staticPlayerY, (double)blockpos.getZ() - staticPlayerZ, partialTicks, destroyStage);
    }
}
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