public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderHorse renderhorse = new RenderHorse(rendermanager);
renderhorse.mainModel = modelBase;
renderhorse.shadowSize = shadowSize;
return renderhorse;
}
ModelAdapterHorse.java 文件源码
java
阅读 27
收藏 0
点赞 0
评论 0
项目:Backmemed
作者:
评论列表
文章目录