public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderAbstractHorse renderabstracthorse = new RenderAbstractHorse(rendermanager);
renderabstracthorse.mainModel = modelBase;
renderabstracthorse.shadowSize = shadowSize;
return renderabstracthorse;
}
ModelAdapterSkeletonHorse.java 文件源码
java
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项目:Backmemed
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