public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderOcelot renderocelot = new RenderOcelot(rendermanager);
renderocelot.mainModel = modelBase;
renderocelot.shadowSize = shadowSize;
return renderocelot;
}
ModelAdapterOcelot.java 文件源码
java
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