public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderSheep rendersheep = new RenderSheep(rendermanager);
rendersheep.mainModel = modelBase;
rendersheep.shadowSize = shadowSize;
return rendersheep;
}
ModelAdapterSheep.java 文件源码
java
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