public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderVex rendervex = new RenderVex(rendermanager);
rendervex.mainModel = modelBase;
rendervex.shadowSize = shadowSize;
return rendervex;
}
ModelAdapterVex.java 文件源码
java
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