public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderDragon renderdragon = new RenderDragon(rendermanager);
renderdragon.mainModel = modelBase;
renderdragon.shadowSize = shadowSize;
return renderdragon;
}
ModelAdapterDragon.java 文件源码
java
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