/** Renders the given texture tiled into a GUI */
static void renderTiledTextureAtlas(int x, int y, int width, int height, float depth, TextureAtlasSprite sprite) {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder worldRenderer = tessellator.getBuffer();
worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
putTiledTextureQuads(worldRenderer, x, y, width, height, depth, sprite);
tessellator.draw();
}
GuiUtils.java 文件源码
java
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项目:FoodCraft-Reloaded
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