@Override
public void setVolume(float volume) {
FloatControl control = (FloatControl)this.controls.get("Master Gain");
float min = control.getMinimum();
float max = control.getMaximum();
float oldVal = control.getValue();
float newVal = volume < min ? min : (volume > max ? max : volume);
control.setValue(newVal);
this.trigger(AudioEvent.Type.VOLUME_CHANGED, oldVal, newVal);
}
AbstractAudio.java 文件源码
java
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项目:SimpleAudio
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