PlayerSniper.java 文件源码

java
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项目:What-Happened-to-Station-7 作者:
/**
 * Attack the enemy from a distance
 */
@Override
@UIEventHandle(value = "Key_P", turn = "Player")
public void attack(Entity target)
{
    if (target == null) { return; }
    if (!(target instanceof Damageable)) { return; }
    if (!target.isActive()) { return; }
    if (getLevel().isThroughWall(getLocation(), target.getLocation())) { return; }

    final int d = getLocation().dist(target.getLocation());
    if (d > 15) { return; }

    if (shots_taken + 1 > total_shots || move + 2 > speed)
    {
        getLevel().getUIInterface().selectTile(null);
        return;
    }

    move += 2;
    shots_taken += 1;

    try
    {
        SoundStuff cam = new SoundStuff();
        cam.AWP();
    }
    catch (IOException | LineUnavailableException | UnsupportedAudioFileException e)
    {
        e.printStackTrace();
    }

        ((Damageable) target).takeDamage(40);

    getLevel().getUIInterface().startAnimation(new CompoundAnimation.Sequential(new Laser(getLocation(), target.getLocation()), new TileDamage(target.getLocation())));
    if (move >= speed && shots_taken >= total_shots)
        getLevel().getUIInterface().selectTile(null);
}
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