private void handleWebSocketFrame(ChannelHandlerContext ctx, WebSocketFrame frame) {
// Check for closing frame
if (frame instanceof CloseWebSocketFrame) {
handshaker.close(ctx.channel(), (CloseWebSocketFrame) frame.retain());
return;
}
if (frame instanceof PingWebSocketFrame) {
ctx.write(new PongWebSocketFrame(frame.content().retain()));
return;
}
if (frame instanceof TextWebSocketFrame) {
// Echo the frame
ctx.write(frame.retain());
return;
}
if (frame instanceof BinaryWebSocketFrame) {
// Echo the frame
ctx.write(frame.retain());
}
}
LaputaServerHandler.java 文件源码
java
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项目:laputa
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