@Override
public void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
Channel ch = ctx.channel();
if (!handshaker.isHandshakeComplete()) {
handshaker.finishHandshake(ch, (FullHttpResponse) msg);
handshakeFuture.setSuccess();
return;
}
if (!(msg instanceof BinaryWebSocketFrame)) {
ch.close();
log.warn("Received {}, closing", msg);
return;
}
byte[] b = extractBytes(msg);
ctx.fireChannelRead(b);
}
WebSocketHandler.java 文件源码
java
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项目:gameboot
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