@Override
public WorldGenAbstractTree func_150567_a(Random par1Random){
int i = par1Random.nextInt(11);
if(i <= 1) {return new WorldGenModTree(ModBlocks.ebonyWood, ModBlocks.ebonyLeaves, 10, 1, false);}
else if(i <= 2) {return new WorldGenModTree(ModBlocks.oliveWood, ModBlocks.oliveLeaves, 10, 1, false);}
else if(i <= 3) {return new WorldGenModTree(ModBlocks.mapleWood, ModBlocks.mapleLeaves, 10, 1, false);}
else if(i <= 4) {return new WorldGenModTree(ModBlocks.jacarandaWood, ModBlocks.jacarandaLeaves, 10, 1, false);}
else if(i <= 5) {return new WorldGenModTree(ModBlocks.rubberWood, ModBlocks.rubberLeaves, 10, 1, false);}
else if(i <= 6) {return new WorldGenModTree(Blocks.log2, Blocks.leaves2, 1, 1, false, 10, 1, false);}
else if(i <= 7) {return new WorldGenModTree(ModBlocks.ebonyWood, ModBlocks.ebonyLeaves, 10, 1, true);}
else if(i <= 8) {return new WorldGenModTree(ModBlocks.oliveWood, ModBlocks.oliveLeaves, 10, 1, true);}
else if(i <= 9) {return new WorldGenModTree(ModBlocks.mapleWood, ModBlocks.mapleLeaves, 10, 1, true);}
else if(i <= 10) {return new WorldGenModTree(ModBlocks.jacarandaWood, ModBlocks.jacarandaLeaves, 10, 1, true);}
else if(i <= 11) {return new WorldGenModTree(ModBlocks.rubberWood, ModBlocks.rubberLeaves, 10, 1, true);}
else {return new WorldGenModTree(Blocks.log2, Blocks.leaves2, 1, 1, false, 10, 1, true);}
}
BiomeEndearingWoods.java 文件源码
java
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项目:TheStuffMod
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