/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
GuiButton guibutton = this.addButton(new GuiButton(3, this.width / 2 - 100, this.height / 4 + 24 + 12, I18n.format("selectWorld.edit.resetIcon", new Object[0])));
this.buttonList.add(new GuiButton(4, this.width / 2 - 100, this.height / 4 + 48 + 12, I18n.format("selectWorld.edit.openFolder", new Object[0])));
this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, I18n.format("selectWorld.edit.save", new Object[0])));
this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, I18n.format("gui.cancel", new Object[0])));
guibutton.enabled = this.mc.getSaveLoader().getFile(this.worldId, "icon.png").isFile();
ISaveFormat isaveformat = this.mc.getSaveLoader();
WorldInfo worldinfo = isaveformat.getWorldInfo(this.worldId);
String s = worldinfo == null ? "" : worldinfo.getWorldName();
this.nameEdit = new GuiTextField(2, this.fontRendererObj, this.width / 2 - 100, 60, 200, 20);
this.nameEdit.setFocused(true);
this.nameEdit.setText(s);
}
GuiWorldEdit.java 文件源码
java
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