EntityTF2Character.java 文件源码

java
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项目:Mods 作者:
protected boolean isValidLightLevel() {
    BlockPos blockpos = new BlockPos(this.posX, this.getEntityBoundingBox().minY, this.posZ);

    if (this.world.getLightFor(EnumSkyBlock.SKY, blockpos) > this.rand.nextInt(32))
        return false;
    else {
        int i = this.world.getLightFromNeighbors(blockpos);

        if (this.world.isThundering()) {
            int j = this.world.getSkylightSubtracted();
            this.world.setSkylightSubtracted(10);
            i = this.world.getLightFromNeighbors(blockpos);
            this.world.setSkylightSubtracted(j);
        }

        return i <= 4 + this.rand.nextInt(4);
    }
}
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