/**
* Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
*/
public void playerLoggedOut(EntityPlayerMP playerIn)
{
playerIn.triggerAchievement(StatList.leaveGameStat);
this.writePlayerData(playerIn);
WorldServer worldserver = playerIn.getServerForPlayer();
if (playerIn.ridingEntity != null)
{
worldserver.removePlayerEntityDangerously(playerIn.ridingEntity);
logger.debug("removing player mount");
}
worldserver.removeEntity(playerIn);
worldserver.getPlayerManager().removePlayer(playerIn);
this.playerEntityList.remove(playerIn);
UUID uuid = playerIn.getUniqueID();
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.uuidToPlayerMap.get(uuid);
if (entityplayermp == playerIn)
{
this.uuidToPlayerMap.remove(uuid);
this.playerStatFiles.remove(uuid);
}
this.sendPacketToAllPlayers(new S38PacketPlayerListItem(S38PacketPlayerListItem.Action.REMOVE_PLAYER, new EntityPlayerMP[] {playerIn}));
}
ServerConfigurationManager.java 文件源码
java
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项目:DecompiledMinecraft
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