public void preparePlayer(EntityPlayerMP playerIn, WorldServer worldIn)
{
WorldServer worldserver = playerIn.getServerForPlayer();
if (worldIn != null)
{
worldIn.getPlayerManager().removePlayer(playerIn);
}
worldserver.getPlayerManager().addPlayer(playerIn);
worldserver.theChunkProviderServer.loadChunk((int)playerIn.posX >> 4, (int)playerIn.posZ >> 4);
}
ServerConfigurationManager.java 文件源码
java
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项目:BaseClient
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