@EventHandler
public void onPlayerLvlChanged(PlayerLevelChangeEvent event){
Player player = event.getPlayer();
if (player.getLevel() >= 60){
return;
}
//增加血槽
double healAdded = event.getNewLevel();
player.setMaxHealth(20 + healAdded);
}
PlayerLvlListener.java 文件源码
java
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项目:BasicSurvivalPlus
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