@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerBedEnter(PlayerBedEnterEvent event) {
Player player = event.getPlayer();
NormalAchievements category = NormalAchievements.BEDS;
if (!shouldIncreaseBeTakenIntoAccount(player, category) || isInCooldownPeriod(player, false, category)) {
return;
}
updateStatisticAndAwardAchievementsIfAvailable(player, category, 1);
}
AchieveBedListener.java 文件源码
java
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项目:AdvancedAchievements
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