NetHandlerPlayServer.java 文件源码

java
阅读 27 收藏 0 点赞 0 评论 0

项目:Cauldron 作者:
public void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_)
{
    // CraftBukkit start - d() should be isFlying()
    if (this.playerEntity.capabilities.allowFlying && this.playerEntity.capabilities.isFlying != p_147348_1_.func_149488_d())
    {
        PlayerToggleFlightEvent event = new PlayerToggleFlightEvent(this.server.getPlayer(this.playerEntity), p_147348_1_.func_149488_d());
        this.server.getPluginManager().callEvent(event);

        if (!event.isCancelled())
        {
            this.playerEntity.capabilities.isFlying = p_147348_1_.func_149488_d(); // Actually set the player's flying status
        }
        else
        {
            this.playerEntity.sendPlayerAbilities(); // Tell the player their ability was reverted
        }
    }

    // CraftBukkit end
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号