@EventHandler
public void onBucketFill(PlayerBucketFillEvent event) {
PlayerDataRPG pd = plugin.getPD(event.getPlayer());
if (pd == null)
event.setCancelled(true);
if (event.getPlayer().getGameMode() != GameMode.CREATIVE)
event.setCancelled(true);
if (!canBuild(pd))
event.setCancelled(true);
event.getPlayer().updateInventory();
}
EnvironmentManager.java 文件源码
java
阅读 26
收藏 0
点赞 0
评论 0
项目:ZentrelaRPG
作者:
评论列表
文章目录