@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.LOW)
public void onBucketEmpty(PlayerBucketEmptyEvent event) {
Player player = event.getPlayer();
Client client = Client.getClient(player);
Block block = event.getBlockClicked().getRelative(event.getBlockFace());
Map map = Rixor.getRotation().getSlot().getMap();
BlockState newState = block.getState();
Material update = Material.LAVA;
if(event.getBucket() == Material.WATER_BUCKET) update = Material.WATER;
newState.setData(new MaterialData(update, (byte) 0));
BlockState oldState = block.getState();
BlockChangeEvent change = new BlockChangeEvent(event, map, client, oldState, newState);
Rixor.callEvent(change);
}
FilterEvents.java 文件源码
java
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项目:Rixor
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