/**
* Give a random potion effect when a player eat rotten flesh
*
* @param event Event
*/
@EventHandler
public void onPlayerItemConsume(PlayerItemConsumeEvent event)
{
if (event.getItem().getType() == Material.ROTTEN_FLESH)
{
PotionEffectType effectType = PotionEffectType.values()[this.random.nextInt(PotionEffectType.values().length)];
if (effectType != null)
event.getPlayer().addPotionEffect(new PotionEffect(effectType, (int) this.moduleConfiguration.get("effect-time") * 20, 1));
}
}
RottenPotionsModule.java 文件源码
java
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项目:SurvivalAPI
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