ModuleAttackCooldown.java 文件源码

java
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项目:BukkitOldCombatMechanics 作者:
@EventHandler(priority = EventPriority.HIGHEST)
public void onWorldChange(PlayerChangedWorldEvent e) {
    Player player = e.getPlayer();
    World world = player.getWorld();

    double GAS = module().getDouble("generic-attack-speed");

    AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
    double baseValue = attribute.getBaseValue();

    if(!Config.moduleEnabled("disable-attack-cooldown", world))
        GAS = 4; //If module is disabled, set attack speed to 1.9 default

    if(baseValue!=GAS){
        attribute.setBaseValue(GAS);
        player.saveData();
    }
}
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