@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerRespawn(PlayerRespawnEvent pre) {
Player p = pre.getPlayer();
Game game = BedwarsRel.getInstance().getGameManager().getGameOfPlayer(p);
if (game == null) {
return;
}
if (game.getState() == GameState.RUNNING) {
game.getCycle().onPlayerRespawn(pre, p);
return;
}
if (game.getState() == GameState.WAITING) {
pre.setRespawnLocation(game.getLobby());
}
}
PlayerListener.java 文件源码
java
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项目:BedwarsRel
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