public void onPlayerRespawn(PlayerRespawnEvent event)
{
Player player = event.getPlayer();
BPPlayer bpPlayer = BPPlayer.get(player);
boolean leaveAfterDeath = bpPlayer.isLeaveAfterDeath();
Game game = bpPlayer.getGame();
Location stl = bpPlayer.getSingleTeleportLocation();
//TODO REMOVE
// PlayerManager.updatePosDelayed(player);
//TODO REMOVE
if(game != null)
game.getListener().onPlayerRespawn(event, bpPlayer, leaveAfterDeath);
else
bpPlayer.spawn();
if(stl != null)
{
bpPlayer.teleport(stl, false);
bpPlayer.setSingleTeleportLocation(null);
}
}
PVPListener.java 文件源码
java
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