@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event)
{
Player player = event.getPlayer();
if (api.getGameManager().isLegacyPvP())
{
AttributeInstance genericAttackSpeedAttribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
if (genericAttackSpeedAttribute != null)
genericAttackSpeedAttribute.setBaseValue(1024.0D);
}
}
CooldownModule.java 文件源码
java
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